Title:

Java Game Programming Developement Tutorial

Home
deutsch
  
ISBN: 3836213710   ISBN: 3836213710   ISBN: 3836213710   ISBN: 3836213710 
 
  Wir empfehlen:       
 

Cluster



© Karl Hörnell 2001




This game is basically a 3D tic-tac-toe, except that the rules have been changed to keep the first player from winning all the time. Here you have to form two rows that meet at a right angle (in the shape of an "L"). You play with blue marbles. Your opponent -- the computer -- plays with red ones.
Click somewhere inside the grid to place a temporary (gray) marble. You can move it around by dragging it with the mouse. To rotate the entire grid, in order to get a better view, drag somewhere outside it. When you are satisfied with the marble's position, double-click and it becomes permanent. Then it's the computer's turn. And so on.
The "Skill" buttons control how hard the computer thinks. Higher button means greater skill. Click the reset button (lower left) when you want to start over.

  
Java ist auch eine Insel: Programmieren mit der Java Standard Edition Version 6: Programmieren mit der Java Platform, Standard Edition - Version 6 (Galileo Computing)
Siehe auch:
Java - kurz & gut
Eclipse IDE - kurz & gut
Einstieg in Eclipse 3.5: RCP-, Web- und AJAX-A...
Einstieg in Java 6: Sonderausgabe: Verständl...
Java 6 Das Übungsbuch. 200 Aufgaben mit vollst...
Java
von Kopf bis Fuß
 
   
 
     

Back to the topic sites:
StudyPaper.com/Startseite/Computer/Informatik/Programmieren/Java
StudyPaper.com/Startseite/Computer/Spiele

External Links to this site are permitted without prior consent.
   
  Home  |  deutsch  |  Set bookmark  |  Send a friend a link  |  Copyright ©  |  Impressum